Browse all

Type: All Skills Tools
skill ★ 10

Competitor Advertising and PPC Research

Analyse competitor paid advertising strategies, keyword gaps, and ad copy patterns using SpyFu data. The skill provides insights into estimated budgets, landing pages, and search channel mixes to identify market opportunities.

Synter-Media-AI/mcp-server competitor-research ppc-analysis keyword-gap spyfu
tool ★ 2,786

Retrieve Unity Editor Selection Details

Retrieves detailed information about the current selection in the Unity Editor, including GameObjects, transforms, and asset GUIDs. It supports granular retrieval of instance IDs and active object states.

IvanMurzak/Unity-MCP unity mcp game-development editor-automation
skill ★ 10

Multi-platform advertising campaign manager

An agentic skill for managing advertising campaigns across Google, Meta, LinkedIn, Reddit, and Microsoft Ads. It enables campaign creation, budget modification, and pre-flight validation of targeting and conversion tracking.

Synter-Media-AI/mcp-server ad-campaigns marketing-automation multi-platform advertising-management
tool ★ 2,786

Control Unity Editor Application State

Control the Unity Editor application state by starting, stopping, or pausing playmode. It enables programmatic manipulation of the editor's execution status.

IvanMurzak/Unity-MCP unity mcp editor-automation game-development
skill ★ 10

Advertising Budget Allocation and Optimization Agent

An agentic skill designed to optimise advertising spend across multiple platforms and funnel stages based on performance metrics like ROAS and CPA. It provides data-driven recommendations for budget reallocation and media plan management.

Synter-Media-AI/mcp-server ad-tech budget-optimization media-planning marketing-automation
tool ★ 2,786

Get Unity Editor Application State

Retrieves the current operational state of the Unity Editor, including play mode, paused status, and compilation progress.

IvanMurzak/Unity-MCP unity mcp editor-state game-development
tool ★ 2,786

Retrieve Unity Editor Console Logs

Retrieves Unity Editor logs with options to filter by log type, limit entry counts, and include stack traces. This tool facilitates debugging and monitoring of Unity Editor activity via the MCP interface.

IvanMurzak/Unity-MCP unity debugging mcp editor-logs
tool ★ 2,786

Clear Unity Editor and MCP Logs

Clears the Unity Editor Console window and the MCP log cache to facilitate error isolation. This is useful for debugging specific actions by ensuring a clean log state before execution.

IvanMurzak/Unity-MCP unity mcp log-management debugging
tool ★ 2,786

List All Unity Project Shaders

Retrieves a list of all available shader names within the Unity project assets and packages. This is useful for identifying specific shaders required for material creation.

IvanMurzak/Unity-MCP unity shader-listing mcp asset-management
skill ★ 888

vCluster Lifecycle Management

Manage virtual Kubernetes clusters by automating the lifecycle of vCluster instances. It facilitates creating, pausing, upgrading, and connecting to lightweight, isolated environments for development and multi-tenancy.

rohitg00/kubectl-mcp-server kubernetes vcluster multi-tenancy cluster-management
tool ★ 2,786

Retrieve Detailed Unity Shader Asset Data

Extracts comprehensive information from Unity shader assets, including properties, subshaders, and compilation messages. It supports targeted data retrieval using path-based lookups or view queries to minimise response size.

IvanMurzak/Unity-MCP unity shader-inspection mcp asset-metadata
skill ★ 888

Kubernetes Cluster Troubleshooting and Diagnostics

Provides structured workflows for diagnosing Kubernetes pod, node, and networking issues using kubectl-mcp-server tools. It covers common failure states like CrashLoopBackOff and OOMKilled, alongside deep debugging for storage and DNS.

rohitg00/kubectl-mcp-server kubernetes troubleshooting kubectl mcp
skill ★ 888

Kubernetes Storage Management

Facilitates the management of Kubernetes persistent volumes, storage classes, and volume snapshots. It enables developers to provision, monitor, and troubleshoot storage resources within a cluster.

rohitg00/kubectl-mcp-server kubernetes k8s storage-management pvc
tool ★ 2,786

Unity AssetDatabase Refresh Tool

Refreshes the Unity AssetDatabase to synchronise changes made to project files outside the Unity API. It can also be used to force script recompilation following .cs file updates.

IvanMurzak/Unity-MCP unity asset-database mcp asset-refresh
skill ★ 888

Istio Service Mesh Management

Manage Istio service mesh configurations for traffic management, security, and observability within Kubernetes clusters. It enables canary deployments, mTLS enforcement, and sidecar troubleshooting.

rohitg00/kubectl-mcp-server istio kubernetes service-mesh traffic-management
tool ★ 2,786

Save Unity Prefabs in Editor

Saves a prefab within the Unity Editor when in prefab editing mode. This tool requires the prefab to be opened first using the assets-prefab-open tool.

IvanMurzak/Unity-MCP unity mcp prefab-management game-development
skill ★ 888

Kubernetes Security Auditing and Policy Enforcement

Audit Kubernetes RBAC, manage secrets, and enforce security policies using Kyverno and Gatekeeper. It provides workflows for reviewing cluster permissions, network isolation, and pod security contexts.

rohitg00/kubectl-mcp-server kubernetes security-auditing rbac mcp
tool ★ 2,786

Open Unity Prefab Edit Mode

Enables prefab edit mode for a specified GameObject within Unity, allowing for modifications that propagate to all prefab instances. Use the corresponding close tool to exit the editing mode.

IvanMurzak/Unity-MCP unity mcp prefab-editing game-development
skill ★ 888

Progressive Delivery with Argo Rollouts and Flagger

Automate progressive Kubernetes deployments using Argo Rollouts and Flagger. This skill facilitates canary and blue-green strategies, including traffic shifting, automated rollbacks, and analysis monitoring.

rohitg00/kubectl-mcp-server kubernetes argo-rollouts flagger progressive-delivery
tool ★ 2,786

Instantiate Unity Prefabs in Active Scene

Instantiates a specified prefab at a given GameObject path within the active Unity scene. Supports configuring transform properties including position, rotation, and scale in either world or local space.

IvanMurzak/Unity-MCP unity prefab-instantiation mcp game-development
skill ★ 888

Multi-Cluster Kubernetes Management

Facilitates cross-cluster operations and context management within Kubernetes environments. It provides patterns for switching contexts, comparing namespaces, and managing Cluster API lifecycles.

rohitg00/kubectl-mcp-server kubernetes multi-cluster mcp kubectl
tool ★ 2,786

Modify Unity Project Assets

Modify Unity assets within the Assets folder using full content overrides, path-based patches, or JSON merge patches. It supports various UnityEngine.Object types including Materials, ScriptableObjects, and Prefabs.

IvanMurzak/Unity-MCP unity mcp asset-modification game-development
skill ★ 888

KubeVirt Virtual Machine Management

Enables management of virtual machine lifecycles on Kubernetes clusters using KubeVirt. It provides functions for detecting installations, starting or stopping VMs, performing live migrations, and managing data volumes.

rohitg00/kubectl-mcp-server kubernetes kubevirt virtual-machines mcp
tool ★ 2,786

Create Unity Material Assets

Generates new material assets at a specified path using a provided shader name. The tool automatically creates any required directories recursively within the project.

IvanMurzak/Unity-MCP unity mcp material-creation asset-management