Tag: unity-editor

Type: All Skills Tools
tool ★ 2,786

Unity C# Script Creation and Update Tool

This tool enables the creation or modification of C# script files within a Unity project, automatically triggering an asset database refresh. It also provides detailed compilation error information if syntax errors are encountered.

IvanMurzak/Unity-MCP unity csharp scripting mcp
tool ★ 2,786

Capture Unity Editor Game View Screenshots

Captures a screenshot from the Unity Editor Game View by reading the render texture directly via the Unity Editor API. The output image matches the current Game View resolution for visual inspection.

IvanMurzak/Unity-MCP unity-editor screenshot-capture mcp game-development
skill ★ 2,786

Set Active Unity Scene

Sets a specified opened scene as the active scene within a Unity project using a UnityEngine.Object asset reference.

IvanMurzak/Unity-MCP unity mcp scene-management unity-editor
tool ★ 2,786

List Opened Unity Editor Scenes

Retrieves a list of all currently opened scenes within the Unity Editor, providing metadata such as scene paths, build indices, and loading status.

IvanMurzak/Unity-MCP unity mcp unity-editor scene-management
tool ★ 2,786

Add Components to Unity GameObjects

Appends specified components to a target GameObject in an active Unity scene or opened prefab. Requires full component namespace paths and a valid GameObject reference.

IvanMurzak/Unity-MCP unity mcp game-development unity-editor
tool ★ 2,786

Unity Editor Selection Setter

Sets the current selection in the Unity Editor to a specified list of objects using their instance IDs. This enables programmatic control over active objects, components, and assets within the Unity environment.

IvanMurzak/Unity-MCP unity mcp editor-automation game-development
tool ★ 2,786

Retrieve Unity Editor Selection Details

Retrieves detailed information about the current selection in the Unity Editor, including GameObjects, transforms, and asset GUIDs. It supports granular retrieval of instance IDs and active object states.

IvanMurzak/Unity-MCP unity mcp game-development editor-automation
tool ★ 2,786

Clear Unity Editor and MCP Logs

Clears the Unity Editor Console window and the MCP log cache to facilitate error isolation. This is useful for debugging specific actions by ensuring a clean log state before execution.

IvanMurzak/Unity-MCP unity mcp log-management debugging
tool ★ 2,786

Save Unity Prefabs in Editor

Saves a prefab within the Unity Editor when in prefab editing mode. This tool requires the prefab to be opened first using the assets-prefab-open tool.

IvanMurzak/Unity-MCP unity mcp prefab-management game-development
tool ★ 2,786

Search Unity Built-in Assets

Search for built-in Unity Editor assets within the unity_builtin_extra resources using name or type filters. The tool returns asset references including instance IDs and paths.

IvanMurzak/Unity-MCP unity mcp asset-searching game-development
tool ★ 11

Unity Editor Remote Control Bridge

Provides a file-based IPC mechanism to remotely control the Unity Editor through a collection of 65 tools. It enables programmatic manipulation of scenes, game objects, assets, and scripts, as well as performance profiling and package manag…

butterlatte-zhang/unity-ai-bridge unity-editor ipc mcp game-development