Tag: automation

Type: All Skills Tools
tool ★ 2,786

Unity MCP Project Initial Setup

A command-line interface for installing the Unity-MCP plugin, configuring MCP tools, and generating AI skills for agents such as Claude Code or Cursor.

IvanMurzak/Unity-MCP unity mcp cli game-development
tool ★ 2,786

MCP Tool State Management

This tool enables or disables specific MCP tools by name, allowing for precise control over the available toolset for an AI agent. It optionally returns operation logs to verify the success of each state change.

IvanMurzak/Unity-MCP mcp unity tool-management agent-control
tool ★ 2,786

Unity C# Script Creation and Update Tool

This tool enables the creation or modification of C# script files within a Unity project, automatically triggering an asset database refresh. It also provides detailed compilation error information if syntax errors are encountered.

IvanMurzak/Unity-MCP unity csharp scripting mcp
tool ★ 2,786

Delete Unity Script Files

Deletes specified script files within a Unity project and triggers an asset database refresh. The operation waits for Unity compilation to complete before reporting results.

IvanMurzak/Unity-MCP unity script-deletion mcp automation
tool ★ 2,786

Save Opened Unity Scenes to Assets

Saves an opened Unity scene to a specified asset file path. It supports targeting a specific scene name or defaulting to the currently active scene.

IvanMurzak/Unity-MCP unity mcp scene-management automation
tool ★ 2,786

Open Unity Scenes via Asset Reference

This tool enables opening Unity scenes using an asset reference, supporting both single and additive loading modes. It allows for programmatic scene management within the Unity Editor.

IvanMurzak/Unity-MCP unity mcp scene-management game-development
tool ★ 2,786

List Opened Unity Editor Scenes

Retrieves a list of all currently opened scenes within the Unity Editor, providing metadata such as scene paths, build indices, and loading status.

IvanMurzak/Unity-MCP unity mcp unity-editor scene-management
tool ★ 2,786

Create New Unity Project Scenes

Creates new scenes within Unity project assets using specified setup and mode configurations. The tool returns detailed metadata for the newly created scene, such as its path and build index.

IvanMurzak/Unity-MCP unity scene-creation mcp game-development
tool ★ 2,786

Invoke C# Methods via Reflection

Executes C# methods within a Unity environment using reflection, allowing for the invocation of both public and private methods. The tool supports complex parameter passing and can specify execution on the main thread.

IvanMurzak/Unity-MCP unity csharp reflection mcp
tool ★ 2,786

Unity Package Manager Installation Tool

Installs Unity packages from the registry, Git URLs, or local paths by modifying the project's manifest.json. This operation triggers package resolution and may cause a domain reload.

IvanMurzak/Unity-MCP unity package-manager mcp automation
tool ★ 2,786

Set Parent GameObject in Unity

Assigns a list of GameObjects to a specified parent GameObject within an active Scene or opened Prefab. The operation can optionally maintain the world position of the child objects.

IvanMurzak/Unity-MCP unity mcp game-development automation
tool ★ 2,786

Duplicate Unity GameObjects in Scenes or Prefabs

Duplicates specified GameObjects within an active Scene or an opened Prefab. It requires GameObject references, which can be obtained using the gameobject-find tool.

IvanMurzak/Unity-MCP unity mcp game-development automation
tool ★ 2,786

Unity GameObject Destruction Tool

Recursively destroys a specified GameObject and all its nested children within an active Scene or opened Prefab. The tool accepts references via instance ID, hierarchy path, or object name.

IvanMurzak/Unity-MCP unity mcp game-development automation
tool ★ 2,786

Unity GameObject Creation Tool

Create new GameObjects within an active Unity scene or prefab, with support for specifying transform properties and primitive types.

IvanMurzak/Unity-MCP unity mcp game-development automation
tool ★ 2,786

Unity GameObject Component Destroyer

Removes one or more specified components from a target GameObject within a Unity scene or prefab. Requires a valid GameObject reference and a list of component references to execute the destruction.

IvanMurzak/Unity-MCP unity mcp game-development component-destruction
tool ★ 2,786

Add Components to Unity GameObjects

Appends specified components to a target GameObject in an active Unity scene or opened prefab. Requires full component namespace paths and a valid GameObject reference.

IvanMurzak/Unity-MCP unity mcp game-development unity-editor
tool ★ 2,786

Get Unity Editor Application State

Retrieves the current operational state of the Unity Editor, including play mode, paused status, and compilation progress.

IvanMurzak/Unity-MCP unity mcp editor-state game-development
tool ★ 2,786

Create Unity Prefabs and Variants

Automates the creation of Unity prefabs and prefab variants from scene GameObjects or existing assets. It supports recursive folder creation and connecting scene objects to the newly created prefab.

IvanMurzak/Unity-MCP unity mcp game-development prefab-creation
tool ★ 2,786

Close Currently Opened Unity Prefabs

Closes the currently active prefab in the Unity Editor, with an option to save or discard changes.

IvanMurzak/Unity-MCP unity mcp game-development prefab-management
tool ★ 2,786

Unity Asset Copying Tool

Copies Unity assets from specified source paths to new destination paths and triggers an AssetDatabase refresh. This tool is designed for use within the Unity MCP ecosystem.

IvanMurzak/Unity-MCP unity mcp asset-management automation
skill ★ 2,786

Automated GitHub PR Comment Review and Fix

Automates the identification, validation, and resolution of unresolved GitHub pull request comments. It uses sub-agents to apply surgical fixes to legitimate issues and provides automated replies to threads.

IvanMurzak/Unity-MCP github code-review automation pull-request
tool ★ 888

Kubernetes MCP Server CLI

A command-line interface for managing the kubectl MCP server, providing capabilities for tool discovery, direct invocation, and cluster health diagnostics.

rohitg00/kubectl-mcp-server kubernetes mcp kubectl cli
skill ★ 22

Roblox Studio Automation via WEPPY MCP

Provides a structured workflow for controlling Roblox Studio through the WEPPY Roblox MCP, including UI design loops, playtesting, and log inspection. It prioritises using specific MCP actions over arbitrary Luau execution to ensure reliabl…

hope1026/weppy-roblox-mcp roblox-studio mcp automation ui-design
skill ★ 56,162

Automated Mem0 Repository Integration Pipeline

An automated pipeline for integrating Mem0 into existing Python or TypeScript repositories using a test-driven development approach. It detects the project's language, creates a feature branch, and implements additive, non-breaking changes …

mem0ai/mem0 mem0 tdd repository-integration python